PlayMaker,

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Hello Everyone !!! Today we will learn how we can animate an object from a source point to destination point through Playmaker.

01.Import a model in Unity

So in my scene I animate a car that I downloaded from unity assets store and than I simply import that car into my scene.

02.Apply Playmaker code.

Now I added playmaker editor and added aa state on it. Then I added action Move towards. Move Towards Action Take Following Parameters. I Created A Simple Empty Game Object And Then Place It At Destination Point Where I Want To Reach. I Made Prefab Of That Target Empty Game Object And Pass It To The Target Object. I Set The Max Speed To 10 you can increase it to according to your convenience .

03.Uploading in STYLY.

Then I simply made a prefab of my moving car and then uploaded it into STYLY plugin. Here you can see it's working properly in in STYLY.

About Styly

STYLY is a cloud-based service for creating high quality, beautiful VR spaces that doesn’t require any coding.

By using STYLY, creators can express their imaginations indefinitely and build a variety of virtual spaces.

Through these spaces, we can share experiences that are unachievable in the real world.

STYLY Official Site:https://styly.cc

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Zubaira Naz

Zubaira Naz

Graduated from University of Engineering and Technology Lahore as Computer Scientist. Zubaira is interested in Creating Virtual Reality experiences and games. Zubaira also loves to work in latest emerging Technology such as VR&AR.