Setting animations to 3D characters using mixamo

In this article, I will introduce the steps needed for rigging and setting animation using mixamo to 3D characters made from our company’s 3D scan, and uploading the data to STYLY. In this example, we will be using obj format data, which you can also find and download from the site “Sketchfab” (which is something … Continue reading Setting animations to 3D characters using mixamo