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Interview

Interview with Heijiro Yagi on “create typeface,” another methodology for graphic design

2021/06/10

3DModel

Maya

Substance Designer

ZBrush

How to make VR space, ‘TREASURE HUNTER’ – Bake in Substance Designer

2018/07/14

3DModel

Maya

VR Scene

ZBrush

How to make VR space, ‘TREASURE HUNTER’ – Sculpting cracks

2018/07/13

3DModel

Maya

ZBrush

How to make VR space, ‘TREASURE HUNTER’ – Modelling in ZBrush and Sculpting ornament

2018/07/12

3DModel

Maya

VR Scene

ZBrush

How to make VR space, ‘TREASURE HUNTER’ – Import the model in ZBrush and sculpt it

2018/07/11
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