In this article, we will introduce how to create and manage scenes, the basic operation method of STYLY Studio, and the procedure to publish the created scene.
By reading this article, anyone can easily learn how to create a VR / AR space and publish their own VR / AR space to the whole world.
Let’s create your own VR / AR space, publish it to the world, and share it using SNS.
- 1 How to create and manage new scenes
- 2 How to use STYLY Studio
- 3 How to publish / share the created Scene
- 4 How to experience Scene
How to create and manage new scenes
Introducing how to create and manage new Scenes. Scene means VR / AR space.
On the MY SCENES screen, you can create, rename, copy, and delete Scenes.
When you start STYLY Studio from the STYLY top page or STYLY GALLERY, the MY SCENES screen opens first.
If you are starting STYLY Studio for the first time, you need to create a new Scene.
Now let’s create a Scene. Click the [Create] button at the top right of the MY SCENES screen.
Next, select VR Scene Template or AR Scene Template, enter the Scene name (Scene name can be changed) in the Title form, and click the [Create] button.
This will launch STYLY Studio.
About the scene manager in STYLY Studio
You can also manage scenes and create new ones within STYLY Studio.
You can start the scene manager by selecting the Scenes tab from the menu tab described later.
Scene manager screen menu description
Menu tab | There is a Scenes tab / Create Scene tab. If you select the Scene tab, you can check public / private, check / edit the scene name, and delete / copy the scene. You can create a new Scene by selecting the Create Scene tab. |
Thumbnail | You can check the thumbnail image of the Scene. |
Public / Private | You can check the public status of the scene. If it is Draft, it means that it is private, and if it is Public, it means that it is public. |
Scene name | You can check the Scene name. |
Edit button | You can show / hide the Scene name change button, copy button, and delete button. |
Scene name change button | You can change the Scene name. |
Copy button | You can copy the scene. |
Delete button | You can delete the scene. Please note that once deleted, it cannot be restored. |
Close button | Return to STYLY Studio. It cannot be used if no Scene has been created. |
Back button | Go to the STYLY Studio home screen. |
How to use STYLY Studio
Introducing how to use STYLY Studio.
Explains how to change the work viewpoint, explain the STYLY Studio screen, insert assets, and operate assets.
Zoom / move / rotate the work viewpoint
Introducing how to change the work viewpoint on the STYLY Studio screen.
Zoom in / out of the work viewpoint
You can zoom in and out on the work viewpoint by operating the mouse (trackpad).
Operation method Common to Windows / Mac
Device used | Method of operation |
Mouse | Mouse wheel |
Trackpad | pinch Two-finger vertical swipe (Depending on trackpad settings) |
Translation of work viewpoint
The work viewpoint can be translated up, down, left and right.
Operation method Common to Windows / Mac
Device used | Method of operation |
Common to mouse / trackpad |
Right click + WASDQE Arrow key |
Mouse only | Wheel button Center click + mouse move |
Revolution of work viewpoint
You can revolve the work viewpoint by operating the mouse (trackpad). Revolve around Your Position.
Operation method Common to Windows / Mac
Device used | Method of operation |
Mouse | Left click + move mouse |
Trackpad | Left click + drag |
Rotation of work viewpoint
You can rotate the work viewpoint by operating the mouse (trackpad).
Operation method Common to Windows / Mac
Device used | Method of operation |
Mouse | Right click + move mouse |
Trackpad | Right click + drag |
What is Your Position?
Your Position is the position that will be your first point of view when you experience the VR / AR space.
It will be a viewpoint that you can see by wearing the HMD with STYLY VR APP.
Also, Your Position can be moved.
STYLY Studio screen description
Introducing the screen list of STYLY Studio.
There are four main menus.
Let’s take a closer look at the four menus.
Menu description
Scenes button | Open the scene manager screen. |
Assets button | Opens a screen for selecting the assets to insert in the Scene. Assets include 3D models, images, music, videos and more. |
Help button | You can display information such as shortcut keys that are useful when editing Scenes. |
Play Mode button | Start Play Mode. |
Publish button | Open the Publish screen for publishing the Scene. |
Hierarchy menu is a menu that manages lights called assets, Skybox (celestial sphere), 3D models, etc.
In the newly created Scene, the following 5 assets are inserted by default.
Describes the assets that are inserted by default.
Directional Light is a light source that illuminates the entire space like the sun.
[Ground] Default is the floor / ground.
[Skybox] Default is a celestial sphere that covers the entire screen.
Your Position is the position that will be your first point of view when you experience the VR / AR space.
It will be a viewpoint that you can see by wearing the HMD with STYLY VR APP.
Also, Your Position can be moved.
Transparent Floor is necessary for warp movement in VR.
Menu description
Top bar | You can show / hide the hierarchy menu. |
Image icon | You can show / hide assets on the Scene. |
Copy button | You can copy assets. |
Delete button | You can delete assets. |
Feature Description
Focus your work perspective on assets | Double-click an asset in the Hierarchy menu to focus your work perspective on the asset on the Scene. |
Copy to Scene by dragging and dropping | You can copy by dragging and dropping the asset from the Hierarchy menu to the Scene. |
Scene gizmo
The scene gizmo shows the direction the camera is currently heading.
You can also quickly switch the camera’s viewpoint to an angle with those directions as the front by clicking the red, green, and blue cones.
“Persp” is displayed below the scene gizmo, which means that the scene is displayed in perspective.
Click “Persp” to switch to “Iso” and display the scene in parallel projection.
If you want to restore it, you can switch to “Persp” by clicking “Iso”.
In visual projection, objects of the same size that are far from the viewpoint are drawn small, and objects that are close to the viewpoint are drawn large.
On the other hand, in parallel projection, objects of the same size are drawn in the same size regardless of the distance from the viewpoint.
Menu description
global button * Displayed only when an asset is selected in the hierarchy menu |
The global button changes the reference axis for rotating and scaling the selected asset. |
move / rotate / scale button * Displayed only when an asset is selected in the hierarchy menu |
You can switch asset operations (move, rotate, scale). |
reset position button | Return the camera viewpoint to Your Position. |
Insert asset
Insert assets into the Scene and create your own original Scene.
This chapter introduces asset types and explains how to work with assets.
Now, I would like to create a scene by following a simple procedure.
Asset type
Click the Assets button on the top button to display the asset list.
The asset list includes My upload, 3D object, 2D object, Environment, Particle, Filter, Function, External media.
Menu description
My uploads | There are items uploaded directly to STYLY by yourself or via Unity. |
3D object | You can choose any of the 3D objects that come standard with STYLY. |
2D object | There is a “2DUI Set” which is a 2D button asset for mobile and web. |
Environment | You can choose Skybox, Floor, Light, or Scene. |
Particle | You can use existing Particles. |
Filter | There are filters that add visual effects to the entire scene. |
Function | You can add functions that have an effect on the entire scene. |
External media | YouTube and HoloStream videos can be embedded. |
Insert asset
I will show you how to insert an asset.
Select an asset from the asset list and insert it into the Scene.
This time, let’s create a simple Scene by inserting the assets of Skybox, Ground, and 3D objects into the Scene.
Change the Skybox
Introducing how to change the Skybox.
Click the Assets button.
Click Environment.
Click Skybox.
Skybox allows you to insert celestial sphere assets into your Scene.
Select your favorite [Skybox] and click it.
Skybox has switched.
Since one Skybox is applied to one Scene, it has been replaced with the Skybox set by default.
Just changing the Skybox will greatly change the world view, so please try various Skyboxes.
Change the Ground
Next, let’s insert a Ground in the Scene.
Deletes the ground that is inserted by default.
Delete [Ground] Default Ground in the hierarchy menu (click the trash can button).
Click the Assets button.
Click Environment.
Click Floor.
If you scroll down, you will see an asset called [Ground].
Select your favorite [Ground] and click.
Ground has been inserted.
I was able to create the sky and the ground.
Let’s insert a 3D object here.
Insert a 3D object into a Scene
Let’s insert a 3D object into the Scene.
This time, we will insert a 3D object from Google Poly.
First, click the Assets button.
Click 3D Object.
Click Model.
You can narrow down the categories with the category button.
Also, in the search form, you can enter keywords to search and the search result screen will be updated.
Find your favorite 3D object and insert it into your Scene.
This time, enter “animal” in the search form and try searching.
The animal 3D object will then appear on the search results page.
Click Lion.
The selected asset has been inserted into the Scene.
However, Lion’s assets are embedded in the ground, so let’s operate the assets, move and rotate them to your favorite position, and change them to your favorite size.
Next, I will introduce how to operate assets (move, rotate, scale).
How to operate assets (move / rotate / enlarge / reduce)
Introducing how to operate assets (move / rotate / enlarge / reduce) using Lion assets.
Select the asset you want to work with.
The selected asset will turn yellow.
To select an asset, click Asset in the Hierarchy menu or click Asset on Scene.
When you select an asset, the asset will display a manipulator.
A manipulator is an arrow in three directions: red, green, and blue.
You can switch between move, rotate, and scale from the move / rotate / scale button on the side menu.
Alternatively, you can switch using the shortcut keys below.
- [W]key: Move
- [E]key: Rotate
- [R]key: Enlargement / reduction
Move
You can move assets by switching to move mode and dragging the manipulator.
You can also use Ctrl + Z to return the asset to its previous state.
Rotation
You can rotate the asset by switching to rotation mode and dragging the manipulator.
Enlargement / reduction
You can zoom in and out by switching to zoom mode and dragging the manipulator.
How to operate by directly entering numerical values
You can edit the numerical value directly by clicking the numerical value part of the manipulator.
After entering the numerical value, click the [Enter] key to complete.
It supports all move / rotate / enlarge / reduce modes.
If you want to return the operation, click the [Ctrl] key + [Z] key to return the operation.
List of useful shortcut keys
In addition to the above operation methods, the following is a list of useful shortcut keys that can be used with STYLY Studio.
Asset manipulation
- [W] key: Switch the operation method of the asset to the move mode (when the asset is selected)
- [E] key: Switch the asset operation method to rotation mode (when the asset is selected)
- [R] key: Switch the operation method of the asset to the enlargement / reduction mode (when the asset is selected)
- [Ctrl] key + [Z] key: Return to the previous operation
- [Ctrl] key + [Y] key: Return to before executing Undo
Viewpoint operation
- [F] key: Focus on the target asset (when the asset is selected)
- Drag the right mouse button: Rotate view point
- Drag the left mouse button: Orbit view point
- Drag the mouse wheel: Move view point
- Scroll the mouse wheel: Zoom in/out view point
- [Q] or [W] or [E] or [A] or [S] or [D] key with dragging the right mouse button: Move view point
- [Shift] key + [D] key: Copy asset (when asset is selected)
- [Del] key: Delete asset (when asset is selected)
- Asset selection + double click: Focus on the target asset
How to publish a scene
I will show you how to publish the created Scene.
Click the Publish button to go to the Publish screen.
As a thumbnail image when publishing a scene, the work viewpoint when the Publish button is pressed is the thumbnail image.
Enter the title name (Title) and description (Description), set the tags, and click the Publish button.
Only English (half-width alphanumeric characters) can be entered in the input form.
Click Open in Gallery.
The Scene you created will be published on the STYLY GALLERY site.
The scene I made has been published on the gallery site.
Now, various people can see the scene.
Next, I’ll show you how to share Scene.
I will show you how to share a scene on SNS.
If you want to share on Twitter, click the Twitter icon to tweet.
If you want to share on Facebook, click the Facebook icon to post.
Create a STYLY marker
Open the published Scene with STYLY GALLERY.
(The URL will be displayed at the time of publishing, so you can click it or search for the Scene you published from My Page of STYLY GALLERY)
You can display the STYLY marker by clicking the Mobile icon.
You can experience the scene by loading the displayed STYLY marker with STYLY Mobile.
You can download the STYLY marker (PNG image data) by pressing the download button on the upper right of the popup.
You can also issue a URL that can directly launch STYLY Mobile by pressing the share button on the upper right.
How to experience Scene
There are three ways to experience Scene.
- VR (only for those who have an HMD)
- Web Player
- STYLY Mobile
Please refer to the following article for how to experience the STYLY scene.
In addition, please refer to the following article for the operation method on the VR scene of STYLY Mobile.