How to Add Unity Installation Modules After Installation

When you upload Prefabs or Scenes created in Unity to STYLY, the following modules must be installed in advance. 

 

  • Windows Build Support (If you use Windows, it’s installed by default).
  • Mac Build Support (If you use macOS, it’s installed by default).
  • Android Build Support
  • WebGL Build Support
  • iOS Build Support

 

There are two main ways to add these modules after installing the Unity Editor. One is to use ‘Unity Hub’, the other is to re-install Unity itself.

In this article, we explain how to add the modules step by step.

 

①Add by Using ‘Unity Hub’

The first way uses ‘Unity Hub’ to add the modules.

Unity Hub is an application to manage multiple versions of Unity Editor and their projects altogether. Once you install it, you can easily add and remove modules.

 

The Versions of Unity and Unity Hub

When uploading a Prefab or a Scene to STYLY, the recommended version of Unity is ‘Unity 2017.4.15f1 (64-bit)‘. However, Unity 2017.4.x is also compatible. For the following tutorial, I use Unity 2017.4.15f1 as an example.

Unity Hub version 2.0 was released on 13th May 2019. As it cannot be downgraded (As of 28th June 2019), I use version 2.0 in this article. If you are using an older version and the following instructions do not work for you, then try using the Unity installer (the method ②) to add the modules.

 

Install Unity Hub

Access the download page shown below to download the installer for Unity Hub.

https://unity3d.com/jp/get-unity/download

 

Download Unity Hub

 

License Agreement

 

Directory for the Installation

 

After the installation, open Unity Hub. The window below will pop up.

 

Open Unity Hub

 

Set the File Path to Unity 2017.4.15f1

Add the installed Unity 2017.4.15f1 to the list.

In the next steps, we will explain how to add modules to the installed Unity. Please read the following article if you have not installed Unity yet.

First, launch Unity Hub, press ‘Locate’ (highlighted in the red box below) with the ‘Installs’ tab on the left selected.

 

Add the Installed Unity to the List (1/2)

 

Select the installed Unity (‘[Specified directory]\Unity<version>\Editor\Unity.exe) to add it to the list.

 

Add the Installed Unity to the List (2/2)

You have now successfully added Unity2017.4.15f1 to Unity Hub.

 

Add  Modules

You can add modules in the same screen as above (i.e. the ‘Installs’ tab on the left selected).

First, press the menu icon at the top right of the version you want to add modules to.

 

Install modules (1/2)

 

Select ‘Add Modules’.

 

Install modules (2/2)

 

Select the modules (modules) you want to add.

 

Select modules

 

When you want to use Prefabs and Scenes created in Unity, the following modules must be installed.

  • Windows Build Support (If you use Windows, it’s installed by default)
  • Mac Build Support (If you use macOS, it’s installed by default)
  • Android Build Support
  • WebGL Build Support
  • iOS Build Support

 

In this tutorial, I check ‘Mac Build Support’ because I am running  Windows. If you are running macOS, ‘Mac Build Support’ won’t appear. So, select ‘Windows Build Support’ instead.

See the following article to learn more about the system requirement to upload Prefabs and Scenes to STYLY.

 

After selecting the modules, press ‘DONE’ to add them.

Once the modules are added they will be shown as icons in the Unity version you added them to (See below).

 

Added modules

 

②Add by Using the Installer

Here I explain how to reinstall the required modules by reinstalling the Unity Editor.

Reinstalling Unity Editor is very simple. Please try this way if you are having difficulty with the 1st method explained earlier.

(This method installs the Unity Editor, so it won’t remove any of the projects you have created previously.)

 

The Version of Unity

When uploading a Prefab or a Scene to STYLY, the recommended version of Unity is ‘Unity 2017.4.15f1 (64-bit)‘. However, Unity 2017.4.x is also compatible. We use Unity 2017.4.15f1 here as an example.

 

Download and Launch the Installer

Access the download site form here:

https://unity3d.com/jp/unity/qa/lts-releases

Unity 2017.4.15f1 was released on 12th November 2018. In the download page, filter versions by ‘2017.4’. You will find it fifth from the top on the second page.

Launch the downloaded installer (UnityDownloadAssistant-2017.4.15f1.exe) to start installing Unity.

The following article also explains how to install Unity. If you would like more information on how to install Unity, please check out this article.

 

Select Modules

You will be prompted to select modules, so select the modules you want to install.

 

Choose Unity modules

 

When using Prefabs and Scenes created with Unity on STYLY, the following modules must be installed:

 

  • Windows Build Support (If you use Windows, it’s installed by default).
  • Mac Build Support (If you use macOS, it’s installed by default).
  • Android Build Support
  • WebGL Build Support
  • iOS Build Support

 

We have checked ‘Mac Build Support’ as we are operating a Windows PC. However, if you are running macOS, ‘Mac Build Support’ won’t appear. So, select ‘Windows Build Support’ instead.

See the following article to learn more about the required system environment to upload a Prefab or a Scene to STYLY.

 

Choose Install Location

Next, choose the install location. If Unity has already been installed, you can overwrite it by choosing the same folder.

If you choose the same default location as the previous installation, you don’t need to change anything.

 

Choose the Install Location

 

Follow the instructions shown on the screen to complete the installation.

Once completed, you will be able to edit existing projects with the specified modules added.

 

This completes the tutorial on how to add Unity Installation modules after installation.