STYLY Studio FlutteringParticles Set Asset Manual

The FlutteringParticles Set is a group of particle assets that can be used for spatial effects.

Particles are a technology used in games and 3D computer graphics to represent a large number of fine particles.

Examples of events commonly simulated using particle systems include flames, explosions, smoke, running water, sparks, falling leaves, clouds, fog, snow, dust, meteors, hair, fur, grasslands, or light trails and spell visual effects (so-called “game effects”).

Wikipedia, translated from Japanese

 

Sample Scene

Here is a sample scene using the FlutteringParticles Set.

Where is the Asset?

This asset is located here:

Click on the Assets icon

Click on the Assets icon

 

Click 3D object

Click 3D object

 

Click Featured

Click Featured

 

FlutteringParticles Set

FlutteringParticles Set

 

FlutteringParticles Set List

FlutteringParticles Set List

Particles with Drifting Flowers and Leaves

FlutteringParticles_Sakura_dance

FlutteringParticles_Sakura_dance

FlutteringParticles_Sakura_dance


FlutteringParticles_Sakura_dance

FlutteringParticles_Sakura_dance

FlutteringParticles_Ginkgo_dance

FlutteringParticles_Ginkgo_dance

FlutteringParticles_Ginkgo_dance


FlutteringParticles_Ginkgo_dance

FlutteringParticles_Ginkgo_dance

FlutteringParticles_Maple_dance

FlutteringParticles_Maple_dance

FlutteringParticles_Maple_dance


FlutteringParticles_Maple_dance

FlutteringParticles_Maple_dance

Ground Object for Particles with Drifting flowers and Leaves

This is a ground object. It can be used in conjunction with the particles on the top.

It can be used to create the effect of particles piled up on top of each other.

FlutteringParticles_Sakura_ground

FlutteringParticles_Sakura_ground

FlutteringParticles_Sakura_ground

FlutteringParticles_Ginkgo_ground

FlutteringParticles_Maple_ground

FlutteringParticles_Maple_ground

FlutteringParticles_Maple_ground

Candles and Paper Lantern Particles

Candles and paper lanterns are drifting particles.

Be sure to place the right amount of these particles, as over-placing them increases their load.

FlutteringParticles_Candle_dance

FlutteringParticles_Candle_dance

FlutteringParticles_Candle_dance


FlutteringParticles_Candle_dance

FlutteringParticles_Candle_dance

FlutteringParticles_Toro_dance

FlutteringParticles_Toro_dance

FlutteringParticles_Toro_dance


FlutteringParticles_Toro_dance

FlutteringParticles_Toro_dance

Certified by (QA) : Shota Shawn Yoshizawa
Edited by : SASAnishiki
Translated by : Sho Ishiwata