[Blender Add-on] Creating Virtual Humans with HumGen3D (2) “How to Set Up Clothing, Poses, and Facial Expressions”.

Continuing from the previous article, this time I will show you how to set up and upload the clothes, pose, and facial expressions.

The version of Blender used in this article is 2.92.

Decide what to wear

Click on CLICK HERE TO SELECT in the Clothing section and choose your outfit.

Clothing

Clothing

I have selected Relaxed Weekday NI.

After applying the clothing

After applying the clothing


In the case of this outfit, Skinny_Jeans_Female and TSHIRT_Female are the object names

In the case of this outfit, Skinny_Jeans_Female and TSHIRT_Female are the object names

The clothing has a menu that looks like this.

Edit menu of T-shirt

Edit menu of T-shirt

If you want to change the thickness, you can edit it from the modifier at the bottom right of the screen.

Before applying Solidify

Before applying Solidify

Solidify is a function that produces the thickness of the selected object.
Thickness is the thickness of the selected object, and Offset is the multiple to which the thickness width is added.

After applying Solidify

After applying Solidify

If you want to improve the unnatural way the clothes are filled in, switch to Sculpt mode in the upper tab and reshape the object.
Select the brush and drag the area of concern, and the mesh will no longer sink.

Sculpting

Sculpting

Pattern
Click “Add Pattern” to change the pattern of the T-shirt.

Pattern List

Pattern List

After selecting a specific pattern, the following items will appear in the menu.
You can change the shade of the pattern by setting the color of Color1 to 3.

Click on the black area to the right of each Color item -> Change Color

Click on the black area to the right of each Color item -> Change Color

Putting on the shoes

When you have finished editing the clothes, click “Go back to human” to return to the general menu.

Go back to human

Go back to human

Click on CLICK HERE TO SELECT under Footwear to select a pair of shoes.

Footwear

Footwear

Setting the Pose

You can set various poses in the Pose section.

Pose

Pose

As in the previous settings, click on CLICK HERE TO SELECT to see the list of poses.
The Random button will randomize the poses.

Pose

Pose

Setting Expressions

In the Expression section, you can set the expression.

Expression

Expression


List of Expressions

List of Expressions

If you want to add more movement, you can use the bones that HumGen3d comes with to create animations.

Save

When you are done with all the settings, save it.
If you want to edit the created object in Unity or upload it to STYLY, you will need to follow some steps, as it uses a number of Blender-only features that are not applicable to other apps.
I won’t explain it in this article, but if you are interested, please give it a try.