In this article, I introduce the basic operations of a highly-functional 3D modelling software, Fusion360, and how to upload a 3D model from Fusion360 to STYLY.
Fusion360 is the 3D CAD software povided by Autodesk, Inc.
In addition to 3D CAD, it contains the functions for 2D CAD, 3D CAM, rendering, analysis and assebly.
It’s convenient for you to share data with multiple people as it can be stored in the Cloud.
※Fusion360 is free for students, non-commercial use and startups with less than $100,000 in yearly revenue.
How to install Fusion360
Click “DOWNLOAD FREE TRIAL” on the top page of the offcial website（https://www.autodesk.co.jp/products/fusion-360/overview）.
Fill the form shown below and click “DOWNLOAD FREE TRIAL” to start downloading.
Double click the downloaded file to install.
If you have an Autodesk account, enter your e-mail address and password to sign in.
If you don’t, click “CREATE ACCOUNT” and enter your name, e-mail address and password to create your account.
It completes the installation.
User Interface – screen layout and basic operations
Use Application bar to create a new design, save, export, undo and etc.
Toolbar contains main functions such as adding the existing objects and sketching.
It displays the list of the objects currently used.
Click the bulb icon to switch visibility of object.
Use the ViewCube to adjust the viewing direction of object.
The Navigation bar contains commands to pan, zoom, adjust display setting control and etc.
Use Timeline to check the history of modelling.
Create a project and components
As a practice, we make a 3d model of a glass-shape object as shown below.
Fisrtly, make a project to draw 3D model.
Click “FILE” > “New Design”.
Click “Show Data Panel”.
Once you clicked the “Save” button, you will be prompted to enter the file name and where to save it.
I named it “Glass Project” in this example.
Next, right-click “Glass Project v1” and select “New Component” .
Click “Component1:1” you just created to rename.
You may need to click it once more to edit the name.
Rename the component “Glass”.
Then, we make a cylinder to shape a glass.
Make a cylnder
With “Glass:1” selected, click the “Activate Component” button on the right.
Select “CREATE” > “Cylinder”.
Select the bottom face of the cylinder.
With the “Select a plane or planer face” mode, click the face shown below.
With the “Place centre point” state, click the origin.
Once you selected the centre, the cursor is changed into the state, “Specify diameter of cycle”. You may click anywhere as it doesn’t matter where it is.
Then, a window pops up to prompt you to set the size of the cylynder. Set the diameter to 50mm, and the height to 100mm.
Set “Operation” to “New Body” and then click OK.
Now you created a cylinder.
Next, hollow out the cylnder to make a shape like a glass.
Select “Modify” > “Shell”.
Click the top face as “Faces to remove”.
A window pops up to set the parameter of the shell. Set “Inside Thickness” to 2mm as shown below.
Now it became more like a glass by hollowing out the cylinder.
Although the shape is almost complete, let’s round the edge to be more suitable to a drinking glass.
Select MODIFY > Fillet.
Next, select the lip-touching edges to fillet it.
A window pops up to set the parameters for the fillet.
Set the radius to 2mm and leave the others default value.
It has rounded the lip-touching edges.
Export 3D model
※Although you can edit the materials and apperance of the model in Fusion360, I omit it from this article. In case you want to do it, you also need to edit the texture in other software such as Blender, etc.
Export the created 3D model to the local disk.
You can export just by selecting File > Export. However, as there is no file type for STYLY yet, we add a setting to export OBJ file that is compatible with STYLY.
Click Preference > Preview and check the box for “Mesh Workspace”
Select CREATE > “Create Mesh”.
Now the Menu Bar is changed for mesh generation. Click CREATE > “Mesh from BRep”.
Select ‘Cube” and click OK.
Right-click the mesh body in the Menubar on the left and select “SAVE as OBJ”.
Now you saved the 3D model created as an obj file.
Upload to STYLY
Open a Scene in STYLY and select the saved obj file by Assets > 3D Model > Upload > Select.
Once it’s uploaded, check that the 3D model is in “My Models” and select it.
Now you imported it to the Scene.
Congratulations! It completes an introduction to make a 3D model in Fusion360 and upload it to STYLY.
In this article, I introduced only a few functions in Fusion360 so please try other functions by all means.