2) Next, find a word or words that you like.
The next step is to come up with words and phrases that you like, such as “C’est la vie,” which I used in the title, and “miscellaneous” to form the axis of the work.
In the game world, I wanted to use various words (things that will eventually come to an end, lol) as a three-dimensional logo, so I came up with this idea. The visual direction was somewhat decided, and the rest was decided as I created it.
The next step is to come up with words and phrases that you like, such as “C’est la vie,” which I used in the title, and “miscellaneous” to form the axis of the work.
In the game world, I wanted to use various words (things that will eventually come to an end, lol) as a three-dimensional logo, so I came up with this idea. The visual direction was somewhat decided, and the rest was decided as I created it.
From now on
– Was there anything that went wrong when you implemented the content in the scene?