Maya | STYLY - VR creation platform
GALLERY
AWARDS
BLOG
NEWS
FEATURE
TIPS
MANUAL
INTERVIEW
COMMUNITY
COMMUNITY(JP)
COMMUNITY(EN)
ABOUT
DOWNLOAD
WEB EDITOR
EN
JP
Get started
STYLY
>
Tips
>
Maya
Maya
News
Feature
Tips
Manual
Interview
Mixamo
Unity
NEWVIEW
Maya
VR Scene
3DModel
Cinema4D
PlayMaker
ShaderForge
Yurumerumo
3D Scan
ZBrush
Substance Designer
Blender
Effects
3dsmax
Tilt Brush
HTC Vive
Fusion360
Quixel
Photoshop
Amplify Shader Editor
Substance Painter
Asset
Timeline
Photogrammetry
Sample Asset
2018-11-02
How to make a teleporter on STYLY Editor #1
2018-09-04
Create fireworks by Particles in Unity – Heart-shaped fireworks
2018-08-04
How to make VR space, ‘TREASURE HUNTER’ – Use Generator in Substance Designer
2018-08-04
How to make VR space, ‘TREASURE HUNTER’ – Create a texture by Substance Designer
2018-08-03
How to create VR space, ‘TREASURE HUNTER’ – Blending two textures by Shader Forge
2018-08-02
How to create VR space, ‘TREASURE HUNTER’ – From Substance Designer to Substance Painter
2018-08-02
How to create VR space, ‘TREASURE HUNTER’ – Tri Planar Node in Substance Designer
2018-07-14
How to make VR space, ‘TREASURE HUNTER’ – Bake in Substance Designer
2018-07-13
How to make VR space, ‘TREASURE HUNTER’ – Sculpting cracks
2018-07-12
How to make VR space, ‘TREASURE HUNTER’ – Modelling in ZBrush and Sculpting ornament
2018-07-11
How to make VR space, ‘TREASURE HUNTER’ – Import the model in ZBrush and sculpt it
2018-07-10
How to make VR space, ‘TREASURE HUNTER’ – Low-poly modelling on Maya and preparations for the work on ZBrush
2018-05-07
Import an object created in Maya to STYLY
2018-05-07
Autodesk Maya – Texture Baking (Light Map)
2018-05-07
Autodesk Maya – Texture Baking (Ambient Occlusion)
24 result
1
2
Next
Shares
GALLERY
AWARDS
NEWS
FEATURE
TIPS
MANUAL
INTERVIEW
COMMUNITY(JP)
COMMUNITY(EN)
ABOUT
DOWNLOAD
WEB EDITOR
EN
JP
Get started